Biblio

Found 151 results
Author [ Title(Desc)] Type Year
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I
Malekzadeh M, Queißer J, Steil JJ.  2017.  Imitation learning for a continuum trunk robot. Proceedings of the 25. European Symposium on Artificial Neural Networks, Computational Intelligence and Machine Learning.
Cappellini G, Ivanenko YP, Martino G, MacLellan MJ, Sacco A, Morelli D, Lacquaniti F.  2016.  Immature Spinal Locomotor Output in Children with Cerebral Palsy. Frontiers in Physiology. 7
Hoffman EMingo, Rocchi A, Tsagarakis NG.  2016.  On the Implementation of the Inverse Kinematics Solver Used in the WALK-MAN Humanoid Robot. The 34th Annual Conference of the Robotics Society of Japan (RSJ) 2016.
Hoffman EMingo, Rocchi A, Tsagarakis NG.  2016.  On the Implementation of the Inverse Kinematics Solver Used in the WALK-MAN Humanoid Robot. The 34th Annual Conference of the Robotics Society of Japan (RSJ) 2016.
Gopinathan S, Mohammadi P, Steil JJ.  2018.  Improved Human-Robot Interaction: A manipulability based approach.
Müller B, Ilg W, Giese MA, Ludolph N.  2017.  Improved Kinect sensor based motion capturing system for gait assessment. bioRxiv beta : the preprint server for biology. :098863.
Queißer J, Reinhart F, Steil JJ.  2016.  Incremental Bootstrapping of Parameterized Motor Skills. Proc. IEEE Humanoids.
Ilg W, Fleszar Z, Schatton C, Hengel H, Harmuth F, Bauer P, Timmann D, Giese M, Schöls L, Synofzik M.  2016.  Individual changes in preclinical spinocerebellar ataxia identified via increased motor complexity. Movement Disorders. 31:1891–1900.
Schatton C, Synofzik M, Fleszar Z, Giese MA, Schöls L, Ilg W.  2017.  Individualized exergame training improves postural control in advanced degenerative spinocerebellar ataxia: A rater-blinded, intra-individually controlled trial. Parkinsonism & Related Disorders. 39:80–84.
d'Avella A.  2016.  Integration of robotics and neuroscience beyond the hand: What kind of synergies? Physics of Life Reviews. 17:33–35.
Kodl J, Christensen A, Dijkstra TMH, Giese MA.  2018.  Intent Perception of Human and Non-human Agent During Ball Throwing Task in Virtual Reality. PERCEPTION.
Ludolph N, Giese MA, Ilg W.  2017.  Interacting Learning Processes during Skill Acquisition: Learning to control with gradually changing system dynamics. Scientific Reports. 7
Lanini J, Duburcq A, Razavi H, Le Goff CG, Ijspeert AJan.  2017.  Interactive locomotion: Investigation and modeling of physically-paired humans while walking. PLOS ONE. 12:1–25.
Burdet E, Li Y, Kager S, Geok KChua Sui, Hussain A, Campolo D.  2018.  Interactive robot assistance for upper-limb training. Rehabilitation Robotics. Technology and application. :137–148.
Russo M, Cesqui B, La Scaleia B, Ceccarelli F, Maselli A, Moscatelli A, Zago M, Lacquaniti F, d’Avella A.  2017.  Intercepting virtual balls approaching under different gravity conditions: evidence for spatial prediction. Journal of Neurophysiology. 118:2421–2434.
Melendez-Calderon A., Komisar V., Burdet E..  2015.  Interpersonal strategies for disturbance attenuation during a rhythmic joint motor action. Physiology and Behavior. 147:348–358.

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